At first made for the Trijam #212, I totally blew the timer ("^w^)... So there is no sound and no art. Buuut at least it works, so I choose to put it there anyways.

So here is a hero defending against wave of enemy... until they lose (for now). You have two type of actions for now : Attack and Heal. The next action plays automatically but you can pay 5 and activate one of the card immediately by paying 5hp.

I'll probably come back to add some stuff (like working on it 3h every week), starting with a hero sprite and some polishing on effect lisibility.

Next objective is to make some enemy sprite, a Boss sprite, and some stat generation for monsters.

2 April Update - More Testing

2h50 update !

Some Graphismes, a pause button (P), and some preparatory things for next week. Now cards show number instead of the formula.

Cards are generated from abilities known by the hero. For now, they can only use the 2 basics. I added XP in the background, probably to do something with waves next time !

9 April

1h update !

Really small changes for today. 2 more image for monster variation, and some debug.

Download

Download
6hJam_Export.zip 7.2 MB
Download
3hJam_Export.zip 7.1 MB

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